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Wireframe Unit Cube
Part 1
Draw a wireframe unit cube in isometric view.
Draw a wireframe unit cube in isometric view.
- The default viewing volume uses orthographic projection. Draw a cube using orthographic projection. [Angel 2.6.1, 4.6]
- Position the cube in the world coordinate system with its diagonal going from (0, 0, 0) to (1, 1, 1).
- Draw lines instead of triangles to draw in wireframe. [Angel 2.4]
- Build a model-view matrix that transforms the cube vertices so that the cube is in isometric view. [Angel 4.12, 5.1.3, 5.3]
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