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Computer Grafik
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Wireframe Unit Cube

Part 1
Draw a wireframe unit cube in isometric view.

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Draw a wireframe unit cube in isometric view.

  • The default viewing volume uses orthographic projection. Draw a cube using orthographic projection. [Angel 2.6.1, 4.6]
  • Position the cube in the world coordinate system with its diagonal going from (0, 0, 0) to (1, 1, 1).
  • Draw lines instead of triangles to draw in wireframe. [Angel 2.4]
  • Build a model-view matrix that transforms the cube vertices so that the cube is in isometric view. [Angel 4.12, 5.1.3, 5.3]


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